Exciting finale of campaign complete! Three and a half years (though that includes interruptions for other campaigns). An even fifty sessions (though there’ll likely be another final session of mop-up in a couple of weeks). 160-odd hours of play. Three PCs killed in action at various points.

Climactic encounter: A flying mind flayer sorcerer with no spells left and a stunned PC mage in its arms. It calls for the adventurers’ submission or the mage dies. Instead, it’s lassoed from the ground, lightning bolted, dragged down to earth, flank attacked, then death-touched.

This is a party that does things in style.